Уровень 0 · материалов: 6
В кластер входят документы, описывающие техническое устройство, ошибки или терминологию операционных систем и их графических оболочек, но не отдельные браузеры.
Общие признаки: архитектура операционных систем, графические ошибки интерфейса, технические особенности ОС, системное ПО
Группа выше: Архитектура операционных систем и их философия
Смысл: The text is a sarcastic observation of a graphical glitch in the LXDE environment where moving a frozen window leaves a trail on the screen, jokingly calling it a 'requested feature' from Windows.
The author ironically celebrates a graphical bug in LXDE that allows users to 'draw' on their desktop using frozen windows.
Смысл: The main idea is that Mac OS X suffers from a systemic 32ms mouse cursor rendering delay likely located in the windowserver, which affects gaming and high-precision tasks, and that developers are collaborating with Apple to resolve it.
App developer Evgeny Zuev identifies a persistent 32ms cursor rendering lag in Mac OS X that hinders gaming performance and is currently being addressed by Apple.
Смысл: The main idea is that the term 'system tray' is a widespread technical misnomer resulting from a confusion between an old design concept (a desktop folder tray) and a system process name (systray.exe).
The 'system tray' is actually the 'taskbar notification area,' a name born from a confusion between early Windows 95 prototypes and a specific system executable.
Смысл: The post is a lighthearted challenge asking the community to identify the operating system used by the character Robocop based on a provided screenshot.
A short post inviting readers to guess the operating system shown in a Robocop movie screenshot.
Смысл: The text reports on Apple's decision to deprecate OpenGL and OpenCL in favor of its own Metal framework in macOS 10.14, discussing the implications for developers and the community's critical reaction to this move toward proprietary standards.
Apple has deprecated OpenGL and OpenCL in macOS 10.14, urging developers to migrate to its proprietary Metal framework.
Смысл: The main idea is that the PlayStation 4's proprietary operating system, Orbis OS, is actually a modified version of the open-source FreeBSD 9.0, a decision driven by the switch to x86 architecture and the flexibility of the BSD license.
Game developers discovered that the PlayStation 4 runs on Orbis OS, which is a modified version of FreeBSD 9.0.