Уровень 0 · материалов: 4
В кластер включены документы о процессе самостоятельной разработки программного обеспечения и игр, но не включены материалы о промышленном производстве ПО или использовании готовых корпоративных решений.
Общие признаки: создание собственных ИТ-проектов, разработка игр и образовательных материалов, поиск обратной связи от сообщества, ориентация на русскоязычную аудиторию
Группа выше: Разработка продукта
Смысл: The text is a personal account of developing a social drawing-and-writing game, focusing on the iterative process of solo software development and the desire to bring a classic party game mechanic to a Russian-speaking audience.
A developer shares the process and motivation behind creating 'Letters and Scribbles,' a digital 'broken telephone' game involving alternating text and drawings.
Смысл: The text is a call for community collaboration to develop an indie game based on the Russian folk tale 'Kolobok', focusing on using accessible tools like GDevelop for web deployment.
An independent developer is seeking community ideas and assets to help create a browser-based game based on the Russian folk tale 'Kolobok'.
Смысл: The author is presenting their first solo software project, a word game called 'Slovolom', to a community of peers to gather feedback and encourage people to play.
The author introduces 'Slovolom', a simple word-building game created as a first personal project, and invites the community to play and provide feedback.
Смысл: The author is creating a free, accessible JavaScript textbook for children to fill a void in Russian-language educational materials. The project emphasizes practice over theory by using mini-games to teach basics, and the author is currently seeking community feedback to improve the content.
An author is developing a free, practice-oriented JavaScript textbook for Russian-speaking children to make learning to code more accessible and fun.